fix: README

This commit is contained in:
Bogdan Buduroiu 2025-03-30 23:00:51 +08:00
parent 502b8cefc1
commit afa90e9839
Signed by: bruvduroiu
GPG key ID: A8722B2334DE9499

132
README.md
View file

@ -26,52 +26,52 @@ zig build
<details>
<summary>Python</summary>
```python
from typing import Union
```python
from typing import Union
from fastapi import FastAPI
from fastapi import FastAPI
app = FastAPI()
app = FastAPI()
@app.get("/")
def read_root():
@app.get("/")
def read_root():
return {"Hello": "World"}
@app.get("/items/{item_id}")
def read_item(item_id: int, q: Union[str, None] = None):
@app.get("/items/{item_id}")
def read_item(item_id: int, q: Union[str, None] = None):
return {"item_id": item_id, "q": q}
```
```
Result:
Result:
```
File: test.py
Language: python
```
File: test.py
Language: python
var app = FastAPI();
func read_root() -> void;
func read_item() -> void;
```
var app = FastAPI();
func read_root() -> void;
func read_item() -> void;
```
</details>
<details>
<summary>Zig</summary>
```zig
const std = @import("std");
```zig
const std = @import("std");
const root = @import("root.zig");
const E = root.E;
const P3 = root.P3;
const Vec3 = root.Vec3;
const Sphere = root.Sphere;
const Ray = root.Ray;
const Interval = root.Interval;
const root = @import("root.zig");
const E = root.E;
const P3 = root.P3;
const Vec3 = root.Vec3;
const Sphere = root.Sphere;
const Ray = root.Ray;
const Interval = root.Interval;
pub const Hittable = union(enum) {
pub const Hittable = union(enum) {
const Self = @This();
sphere: Sphere,
@ -99,47 +99,47 @@ zig build
inline else => |hittable| return hittable.collisionAt(interval, ray),
}
}
};
```
};
```
Result:
Result:
```
File: /Users/bogdanbuduroiu/development/bruvduroiu/raytracing.zig/src/hittable.zig
Language: zig
```
File: /Users/bogdanbuduroiu/development/bruvduroiu/raytracing.zig/src/hittable.zig
Language: zig
var t;
var p;
var normal;
var face;
```
var t;
var p;
var normal;
var face;
```
</details>
<details>
<summary>Go</summary>
```go
package batch_sliding_window
```go
package batch_sliding_window
import (
import (
"fmt"
"go.temporal.io/sdk/temporal"
"go.temporal.io/sdk/workflow"
"time"
)
)
// ProcessBatchWorkflowInput input of the ProcessBatchWorkflow.
// A single input structure is preferred to multiple workflow arguments to simplify backward compatible API changes.
type ProcessBatchWorkflowInput struct {
// ProcessBatchWorkflowInput input of the ProcessBatchWorkflow.
// A single input structure is preferred to multiple workflow arguments to simplify backward compatible API changes.
type ProcessBatchWorkflowInput struct {
PageSize int // Number of children started by a single sliding window workflow run
SlidingWindowSize int // Maximum number of children to run in parallel.
Partitions int // How many sliding windows to run in parallel.
}
}
// ProcessBatchWorkflow sample Partitions the data set into continuous ranges.
// A real application can choose any other way to divide the records into multiple collections.
func ProcessBatchWorkflow(ctx workflow.Context, input ProcessBatchWorkflowInput) (processed int, err error) {
// ProcessBatchWorkflow sample Partitions the data set into continuous ranges.
// A real application can choose any other way to divide the records into multiple collections.
func ProcessBatchWorkflow(ctx workflow.Context, input ProcessBatchWorkflowInput) (processed int, err error) {
ctx = workflow.WithActivityOptions(ctx, workflow.ActivityOptions{
StartToCloseTimeout: 5 * time.Second,
})
@ -196,9 +196,9 @@ zig build
result += r
}
return result, nil
}
}
func divideIntoPartitions(number int, n int) []int {
func divideIntoPartitions(number int, n int) []int {
base := number / n
remainder := number % n
partitions := make([]int, n)
@ -212,22 +212,22 @@ zig build
}
return partitions
}
```
}
```
Result:
Result:
```
File: /Users/bogdanbuduroiu/development/temporalio/samples-go/batch-
sliding-window/batch_workflow.go
Language: go
```
File: /Users/bogdanbuduroiu/development/temporalio/samples-go/batch-
sliding-window/batch_workflow.go
Language: go
class ProcessBatchWorkflowInput {
};
var PageSize;
var SlidingWindowSize;
var Partitions;
func ProcessBatchWorkflow() -> void;
func divideIntoPartitions() -> void;
```
class ProcessBatchWorkflowInput {
};
var PageSize;
var SlidingWindowSize;
var Partitions;
func ProcessBatchWorkflow() -> void;
func divideIntoPartitions() -> void;
```
</details>